A few month ago a few friends and I were looking for a new cooperative multiplayer game that we could play together. Nick suggested to try out Warframe. Warframe was first released over five years ago. But as Digital Extremes, the company behind Warframe, keeps evolving and expanding the game it still has a large active fan base. The game is free to play so I decided to finally give it a try after having heard about it on multiple occasions before.
Warframe is a Science Fiction third person shooter. It takes place in the fully colonised solar system after the Orokin empire, which drove the expansion, has collapsed. The player takes the role of a Tenno who uses humanoid constructs called Warframes as elite strike force units. The Tenno fight various factions who try to gain control of the Solar system and destroy the remaining human colonies in the process. The goal of the game is to unlock access to all planets, collect powerful gear (mostly Warframes, weapons and updates for both of these) and unravel the secret behind the Tennos existence.
To progress players need to complete missions, alone or in a team of up to four players. Each mission requires the completion of specific objectives like exterminating the enemy, defending a computer console or breaking into enemy vaults. Successfully completed missions grant experience points, crafting resources and a variety of other rewards like Warframe or weapon components. The enemy faction and design of the levels vary between planets. Unlocking a new planet requires unlocking a path to the junction which connects it to the next location and fulfilling multiple requirements, for example defeating the boss enemy on the particular planet. The further the player progresses through the solar system the tougher the enemies on each new planet will become. But access to new Warframes, weapons und upgrades (called mods) will help to compensate for the increased difficulty.
Warframe is very well made looter shooter game. The basic game play is a lot of fun thanks to the variety of powerful weapons, the over the top Warframe abilities and the spectacular character movement. Warframe definitely delivers on its promise to make the player feel like a Space Ninja. But the game mechanics behind this space combat are actually quite complex. The game itself doesn’t do a particular good job of explaining these but the Warframe Wiki is a big help here. If a player is willing to invest a bit of time to learn creating a good build the game will reward her or him greatly. The same weapon can be very disappointing in its vanilla state and an absolute monster with the right mods installed. Story telling takes a little bit of a back seat most of the time. But when the player finally unlocks the cinematic quests they are rewarded with astonishing revelations about the lore of the Warframe universe.
Warframe is often compared to Destiny and Destiny 2. And while there are differences there are also a lot of similarities. Warframe often delivers what Destiny only promised like a long term game experience in an ever expanding world or really good loot that the player can grind for. Digital Extremes also made the wise decision to completely separate the PvE (player vs. enemy) and PvP (player vs. player) side of the game. Most players completely ignore the PvP aspect and enjoy only the PvE whose game design is not constrained by the requirement to have a balanced PvP game play. This is something that always plagued Destiny and ruined Destiny 2.
I personally enjoy playing Warframe a lot and have invested some money in the game to support the developers. The shooter game play provides the Space Super Hero experience that I enjoyed in games like Mass Effect 3 or Destiny. And with over two dozen Warframes, hundreds of weapons and so many mods there is always a new build, a new way to play the game to discover. The social aspect of the game is also very well developed. You can not only run missions with your friends, you can also share some of the loot with them or trade with other players. The latter is something which I often missed in other multiplayer games. The game is however designed around grinding. I actually enjoy that (most of the time) but it is not everybody’s cup of tea.
When most of my friends (in the social network sense) on the PlayStation Network play the same new game it is usually worthwhile a look. The latest game is category is Horizon Zero Dawn. After reading a few reviews I immediately ordered it.
Horizon Zero Dawn tells the story of a post apocalyptic world. The human civilisation has perished and the relatively few survivors live in primitive tribes or medieval societies. Giant machines resembling animals like horses, tigers or even dinosaurs roam the lands and often pose a danger to the human population. The main character of the game is a young woman, named Aloy. For reasons unknown to her she was outcast from the tribe of the Nora at birth and given to another outcast, named Rost, who raised her like his own daughter. To find out who her parents were and why she was banished from the tribe Aloy trained very hard for years to take part in the Proving, the yearly hunter trials. A victory would not only make her a member of the tribe but also grant her a boon which she intends to use to find out about her heritage. Although Aloy actually wins most of her questions remain unanswered. Instead she must embark on a dangerous journey to find out who she really is and why the members of a dangerous cult called the Eclipse are trying to kill her at any cost.
Horizon Zero Dawn is an open world action role playing game. Its extensive story is told through dialogs, cutscenes and artefacts that can be found in the vast world. Besides the main campaign there are a lot of side missions, errands and discoverable areas like bandit camps or dungeons. Over the course of the game Aloy acquires new skills which e.g. improve her combat abilities. Collecting plants, hunting animals and looting defeated enemies provides resources that can be used to trade with merchants for better armour and new weapons.
Horizon Zero Dawn is a very enjoyable action role playing game. But what sets it apart is its excellent story full of mystery. The huge number of characters with excellent dialog and voice actors make the world feel alive and transform the game into an interactive movie. The game is similar to the award-winning The Witcher 3: Wild Hunt without ever appearing to be a mere copy.
I’m a big fan of games with a strong narrative. And Horizon Zero Dawn has that in spades. I enjoyed every moment of adventure and discovery that the game had to offer, all the way to the beautiful cut scene at the end. I can highly recommend this game to all players who enjoy games with a good story and a lot of action.
I had heard and a read a lot about the game The Witcher 3: Wild Hunt. But I was not sure whether I wanted to play this game, because the setting seemed to be a very dark. It was the recommendation of a fellow worker that finally convinced me to give it a try.
The Witcher 3: Wild Hunt takes place in a dark medieval world. Over a thousand years ago a cataclysm called the Conjunction of the Spheres unleashed numerous monsters like ghouls, griffins and trolls into the world. Ever since they pray on the population and their live stock. There are also racial tensions between the humanoid races like humans, elfs and dwarfs which often lead to violence. To make matters worse a war between the Nilfgaardian Empire and the northern kingdoms is ravaging the continent.
The player follows the adventures of the witcher Geralt of Rivia. Witchers are magically mutated monster hunters with superhuman strength, speed and senses. They make a living from hunting and killing monsters for money. Geralt is contacted by his former lover Yennefer of Vengerberg, a powerful sorceress. She tells him that Cirilla, Geralt’s adopted daughter, has reappeared and is apparently being chased by the Wild Hunt. The Wild Hunt is a powerful group of spectres that leaves death and destruction in its path. Together Geralt and Yennefer must try to find Cirilla first and protect her from her dangerous pursuers.
The Witcher 3: Wild Hunt is an open world, third person, hack and slash game with role play elements. The game world is absolutely massive and full of interesting locations like monster nests, bandit camps or hidden treasures. Besides the lengthy main quests there are a huge number of interesting side quests and witcher contracts available. All this is combined with excellent story writing and compelling dialog spoken by brilliant voice actors. The combat system is also very well designed: there are no win buttons and no quicktime events. The outcome of a fight depends on the right mix of preparation, clever use of Geralt’s magic powers and good old reflexes. The game never spams you with enemies to increase the difficulty. It instead presents you with very well designed and thereby challenging opponents and forces you to learn from your mistakes. But it is never unfair in doing so. Spectacular graphics depicting breath taking landscapes and impressive cities, realistic character animations and excellent sound complete this outstanding game.
I greatly enjoyed playing The Witcher 3: Wild Hunt. It felt like an interactive fantasy story full of interesting characters and rich lore. It is possibly the best game not released by BioWare that I have ever played. Along the way you have to make a lot of decisions for Geralt. And it is usually challenging to tell what the correct choice is. More often than not it turns out that there is no correct choice, there are always unfortunate consequences. You can only decide for yourself which is the lesser evil. I was also happy that Geralt gets a good farewell at the end of his trilogy (the first two Witcher games are not available for PlayStation 4 unfortunately). I still have unfond memories of the disappointing ending of another trilogy.
If you like open world games, story driven games or hack and slash games you should definitely consider The Witcher 3: Wild Hunt. It excels in all of these areas.